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games:board:battlestations:battlestationsdamcon

Table of Contents

Damage Control

Damage Control

Actions

Repair Hull

Skill: Engineering
Difficulty: 0
Uses Module: Yes
Can be done Remotely: No
Energy: None
Can be done more than once per Round: Yes
Note: Used markers are only removed at the end of the Campaign Turn in campaigns where you are a member of the UREF. Otherwise it costs $100 to remove one used marker (repairing 1 hull damage normally costs $10) when docked at a space station or planet able to make these repairs.

Repair module

Skill: Engineering
Difficulty: 11
Uses Module: No
Can be done Remotely: No
Energy: None
Can be done more than once per Round: Yes

Notes

From 2nd Expansion: Pax Galacticum
This module cannot be emulated with an EAME.
This module improves the ability of the ship to fight fires by +3. This is not cummulative.

games/board/battlestations/battlestationsdamcon.txt · Last modified: 2013/03/17 16:12 by 127.0.0.1