======Universal Stonehenge====== {{parent page=GamesStonehenge}} Adapting the Universalis storytelling game to use Stonehenge. ====Components needed==== **From Stonehenge** ~Stonehenge board ~All 60 Number cards ~1 Druid figure for each player ~10 bars and 10 disks of the same colour for each player ~1 trilithon for each player ~1 trilithon card for each player **From Universalis** ~Rulebook ~Many index cards for Components ~Sheet of paper for the Setting ~Pencils and rubbers =====Conversions===== ===Setup=== * Each player chooses a colour and takes all disks and bars associated. * Place one trilithon in front of each player with a disk on it to indicate that player's colour. * Each player also received the appropriate Trilithon Card for their colour. * Druid Figures are placed on the number ring to indicate a player's Wealth. ===Framing a Scene=== * Who is Framing the Scene is represented by placing their Trilithon Card on the Altar space. ===Components=== * Who controls which Component is represented by placing that card on the board space for the trilithon closest to that player. * If they don't match up, place a bar beside each Trilithon space for each player to mark it. ===Complications=== * Cards are used instead of dice: * Every odd numbered card is a success. * Outcome coins received from a Complication are based on the colour of the card: * White: 1 coin * Green: 3 coins * Red: 5 coins ===Coins=== * Coins used on Components, for Wagering or for Dice Pools are represented with Disks and Bars * 1 Bar = 1 Coin * 1 Disk = 10 Bars = 10 Coins * Bars and Disks are not used at other times, the Wealth of a player should be represented by their Druid Figure. * If a player exceeds 30 Wealth, move their figure to the ring of coloured spaces. * If a player exceeds 60 Wealth, move their figure to the ring of unnumbered and uncoloured spaces. * For every 30 more Wealth, add a Disk to the figure. ---- CategoryStonehenge